Design for Learning in Use

نویسندگان

  • Susanne Bødker
  • Marianne Graves Petersen
چکیده

This paper brings information systems design towards a focus on learning in use. Studying learning in use is a matter of focusing on the development of the designed artefact once the design process is over. Accordingly, designing for learnable artefacts is a matter of understanding and developing use, also when a computer-based artefact has been taken over by users. The paper presents a design-oriented model of the learnable artefact, discusses the possible instruments of learning in use and presents empirical studies that support our design-oriented understanding of the learnable artefact.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

طرح همگانی یادگیری برای دانش‌آموزان با نیازهای ویژه

Background: Universal design for learning (UDL) has become a popular instructional approach in special education with the growing awareness of the necessities to providing access to the general curriculum for individuals with special needs. The aim of UDL is to reduce all potential barriers to learning and enhance learning opportunities for students with special needs. Universal design for lear...

متن کامل

The use of design patterns in the design and production of electronic content in e-learning environment

Introduction: The development of electronic content based on one of the main challenges facing e-learning instructional design patterns and the education system is the key to success. This study examines the position of design patterns in the design and production of electronic content in their e-learning environment. Methods: This article is a review article, and a library. In its edition...

متن کامل

Designing collaborative learning model in online learning environments

Introduction: Most online learning environments are challenging for the design of collaborative learning activities to achieve high-level learning skills. Therefore, the purpose of this study was to design and validate a model for collaborative learning in online learning environments. Methods: The research method used in this study was a mixed method, including qualitative content analysis and...

متن کامل

Improving Architectural Design Skills with Design-Based Learning of New Structures

The purposeful and applied learning of Structures as a pillar of architectural design is very important. The current educational content of Structures in architecture departments is based on theoretical discussions, mathematical formulas, and lecture-oriented material. As a result, students are incompetent in applying practical concepts and structural formal analyses to architectural design. Ef...

متن کامل

Relationship between Designing Computer-based Educational Games, and Learning Motivation among Elementary Students

Background: Motivation is an important factor in learning. Educational games increase the learning motivation and understanding of students by creating a sense of joy, satisfaction and involvement. However, it is necessary to incorporate learning elements into the games, differently. In this study, the researcher tried to provide a model for designing educational games and determining its relat...

متن کامل

The Effect of Teaching based on the Four-Component Instructional Design Model on the Students’ Learning in Physiology

Introduction: Different models of instructional design play an important role in improving student learning and education. The purpose of this study was to determine the effect of four-component instructional design model on students’ learning in physiology course. Method: The present study was a semi-experimental design with pre-test, post-test and control group. The statistical population of ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • Scandinavian J. Inf. Systems

دوره 12  شماره 

صفحات  -

تاریخ انتشار 2000